Vast'ar the Corpulent

male human cleric 2

Description:

NE Medium humanoid (human)
Init -1; Senses Listen + 3, Search + 2, Spot + 3
Languages Common, Orc, Goblin, Draconic
AC 15, touch 9, flat-footed 16 (scalemail, wooden shield)
HP 10 (1d8 + 2)
Fort + 2, Ref – 1, Will + 5

Spd 20 ft. (base 30 ft.)
Base Atk + 0; Grp + 2
Melee + 2 morningstar (1d8 + 2/x2)
Ranged – 1 light crossbow (1d8/x2)

Abilities Str 14, Dex 8, Con 15, Int 14, Wis 17, Cha 16.

SA spell use, turn undead 6/day
SQ none

Domains Dragon Below, Summoner

Feats Augment Summoning, Combat Casting, Spell Focus: Conjuration.

Skills Appraise + 2, Climb + 2, Concentration + 6, Diplomacy + 3, Escape Artist – 1, Gather Information + 3, Heal + 3, Hide – 1, Intimidate + 3, Jump + 2, Knowledge (planar) + 6, Knowledge (religion) + 6, Move Silently – 1, Ride – 1, Spellcraft + 6, Survival + 3, Swim + 2.

Gear morningstar, light crossbow, quiver (18 bolts), identification papers, bag of caltrops (2), potion of cure light wounds (2), component pouch, wooden holy symbol. 100g, 4s.

Bio:

Contracted the Red Death from exposure to it while fighting the Green Dagger Gang. Healed naturally.

Is able to add an air elemental to the summoning list of Summon Monster III – IX.

Vast'ar the Corpulent

In Accordance With Prophecy hivemaster11